﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;

namespace ZhengMeiJiSettingUI.ModelEntity
{
    public class WasteGet_Entity 
    {
    
        public int Id { get; set; }
        public int Deviceid { get; set; }
        public int Station { get; set; }
        public int PreStation { get; set; }
        public int BackStation { get; set; }
        public int Area { get; set; }
        public int Flow { get; set; }

        public bool IsEnable { get; set; }
        public int TaskType { get; set; }
        public string Remark { get; set; }
        public float GetHeigh { get; set; }
        public float PutHeigh { get; set; }
    }
}
